последние несколько дней я пытаюсь внедрить видео с вознаграждением (admob) в свое приложение Unity. Я хочу, чтобы люди могли смотреть видео с несколькими наградами, с разными типами наград. Я чувствую, что я близок (а может и нет), так как у меня он работает почти корректно. При первом нажатии на тестовое объявление показывается объявление, я получаю вознаграждение и сообщение о том, что я получил вознаграждение. Если я затем загружу/посмотрю второе объявление, оно сработает, но вознаграждение будет не таким, каким должно быть. Я получаю обе награды. Итак, я сначала смотрю рекламу на 100 монет, получаю 100 монет, и все отлично работает. Затем я смотрю рекламу 500 монет, но получаю 600 монет, и сообщения о том, что я получил 100, и 500 монет, хотя я только «заработал» 500 монет. Похоже, что где-то в HandleRewardBasedVideoRewardedAdMob есть ошибка, но я перепробовал все, что мог придумать, и не нашел ничего подобного в Интернете. Я использовал маленькую награду на 100 монет и большую на 500 монет. Я надеюсь, что кто-то может мне помочь, так как это сводит меня с ума. Спасибо за ваше время!
using UnityEngine;
using GoogleMobileAds.Api;
using System;
public class AdsManager : MonoBehaviour {
#region AdMob
[Header("Admob")]
private string adMobAppID = "";
private string videoAdMobIdsmall = "ca-app-pub-3940256099942544/5224354917";
private string videoAdMobIdbig = "ca-app-pub-3940256099942544/5224354917";
private RewardBasedVideoAd rewardBasedAdMobVideosmall;
private RewardBasedVideoAd rewardBasedAdMobVideobig;
AdRequest AdMobVideoRequestsmall;
AdRequest AdMobVideoRequestbig;
#endregion
[Space(15)]
public decimal moneyToAddsmall;
public decimal moneyToAddbig;
static AdsManager instance;
public static AdsManager Instance
{
get
{
if(instance == null)
instance = GameObject.FindObjectOfType(typeof(AdsManager)) as AdsManager;
return instance;
}
}
void Awake ()
{
gameObject.name = this.GetType().Name;
DontDestroyOnLoad(gameObject);
InitializeAds();
}
public void ShowVideoRewardsmall() {
moneyToAddsmall = 100;
if(rewardBasedAdMobVideosmall.IsLoaded())
{
AdMobShowVideosmall();
}
}
public void ShowVideoRewardbig() {
moneyToAddbig = 500;
if(rewardBasedAdMobVideobig.IsLoaded())
{
AdMobShowVideobig();
}
}
private void RequestRewardedVideosmall()
{
// Called when an ad request has successfully loaded.
rewardBasedAdMobVideosmall.OnAdLoaded += HandleRewardBasedVideoLoadedAdMobsmall;
// Called when an ad request failed to load.
rewardBasedAdMobVideosmall.OnAdFailedToLoad += HandleRewardBasedVideoFailedToLoadAdMobsmall;
// Called when an ad is shown.
rewardBasedAdMobVideosmall.OnAdOpening += HandleRewardBasedVideoOpenedAdMobsmall;
// Called when the ad starts to play.
rewardBasedAdMobVideosmall.OnAdStarted += HandleRewardBasedVideoStartedAdMobsmall;
// Called when the user should be rewarded for watching a video.
rewardBasedAdMobVideosmall.OnAdRewarded += HandleRewardBasedVideoRewardedAdMobsmall;
// Called when the ad is closed.
rewardBasedAdMobVideosmall.OnAdClosed += HandleRewardBasedVideoClosedAdMobsmall;
// Called when the ad click caused the user to leave the application.
rewardBasedAdMobVideosmall.OnAdLeavingApplication += HandleRewardBasedVideoLeftApplicationAdMobsmall;
// Create an empty ad request.
AdMobVideoRequestsmall = new AdRequest.Builder().Build();
// Load the rewarded video ad with the request.
this.rewardBasedAdMobVideosmall.LoadAd(AdMobVideoRequestsmall, videoAdMobIdsmall);
}
public void HandleRewardBasedVideoLoadedAdMobsmall(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoLoaded event received");
}
public void HandleRewardBasedVideoFailedToLoadAdMobsmall(object sender, AdFailedToLoadEventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoFailedToLoad event received with message: " + args.Message);
}
public void HandleRewardBasedVideoOpenedAdMobsmall(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoOpened event received");
}
public void HandleRewardBasedVideoStartedAdMobsmall(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoStarted event received");
}
public void HandleRewardBasedVideoClosedAdMobsmall(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoClosed event received");
this.rewardBasedAdMobVideosmall.LoadAd(AdMobVideoRequestsmall, videoAdMobIdsmall);
}
public void HandleRewardBasedVideoRewardedAdMobsmall(object sender, Reward args)
{
string type = args.Type;
double amount = args.Amount;
Statistics._instance.AddMoney(moneyToAddsmall);
Toast.instance.ShowMessage("Congratulations with your 100 coins!", 4);
MonoBehaviour.print("HandleRewardBasedVideoRewarded event received for " + amount.ToString() + " " + type);
}
public void HandleRewardBasedVideoLeftApplicationAdMobsmall(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoLeftApplication event received");
}
private void RequestRewardedVideobig()
{
// Called when an ad request has successfully loaded.
rewardBasedAdMobVideobig.OnAdLoaded += HandleRewardBasedVideoLoadedAdMobbig;
// Called when an ad request failed to load.
rewardBasedAdMobVideobig.OnAdFailedToLoad += HandleRewardBasedVideoFailedToLoadAdMobbig;
// Called when an ad is shown.
rewardBasedAdMobVideobig.OnAdOpening += HandleRewardBasedVideoOpenedAdMobbig;
// Called when the ad starts to play.
rewardBasedAdMobVideobig.OnAdStarted += HandleRewardBasedVideoStartedAdMobbig;
// Called when the user should be rewarded for watching a video.
rewardBasedAdMobVideobig.OnAdRewarded += HandleRewardBasedVideoRewardedAdMobbig;
// Called when the ad is closed.
rewardBasedAdMobVideobig.OnAdClosed += HandleRewardBasedVideoClosedAdMobbig;
// Called when the ad click caused the user to leave the application.
rewardBasedAdMobVideobig.OnAdLeavingApplication += HandleRewardBasedVideoLeftApplicationAdMobbig;
// Create an empty ad request.
AdMobVideoRequestbig = new AdRequest.Builder().Build();
// Load the rewarded video ad with the request.
this.rewardBasedAdMobVideobig.LoadAd(AdMobVideoRequestbig, videoAdMobIdbig);
}
public void HandleRewardBasedVideoLoadedAdMobbig(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoLoaded event received");
}
public void HandleRewardBasedVideoFailedToLoadAdMobbig(object sender, AdFailedToLoadEventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoFailedToLoad event received with message: " + args.Message);
}
public void HandleRewardBasedVideoOpenedAdMobbig(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoOpened event received");
}
public void HandleRewardBasedVideoStartedAdMobbig(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoStarted event received");
}
public void HandleRewardBasedVideoClosedAdMobbig(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoClosed event received");
this.rewardBasedAdMobVideosmall.LoadAd(AdMobVideoRequestbig, videoAdMobIdsmall);
}
public void HandleRewardBasedVideoRewardedAdMobbig(object sender, Reward args)
{
string type = args.Type;
double amount = args.Amount;
Statistics._instance.AddMoney(moneyToAddbig);
Toast.instance.ShowMessage("Congratulations with your 500 coins!", 4);
MonoBehaviour.print("HandleRewardBasedVideoRewarded event received for " + amount.ToString() + " " + type);
}
public void HandleRewardBasedVideoLeftApplicationAdMobbig(object sender, EventArgs args)
{
MonoBehaviour.print("HandleRewardBasedVideoLeftApplication event received");
}
void InitializeAds()
{
MobileAds.Initialize(adMobAppID);
this.rewardBasedAdMobVideosmall = RewardBasedVideoAd.Instance;
this.RequestRewardedVideosmall();
this.rewardBasedAdMobVideobig = RewardBasedVideoAd.Instance;
this.RequestRewardedVideobig();
}
void AdMobShowVideosmall()
{
rewardBasedAdMobVideosmall.Show();
}
void AdMobShowVideobig()
{
rewardBasedAdMobVideobig.Show();
}
bool isVideoAvaiable()
{
#if !UNITY_EDITOR
if(rewardBasedAdMobVideosmall.IsLoaded())
{
return true;
}
#endif
return false;
}
bool isVideoAvaiablebig()
{
#if !UNITY_EDITOR
if(rewardBasedAdMobVideobig.IsLoaded())
{
return true;
}
#endif
return false;
}
}