Unity: невозможно загрузить сцену из набора ресурсов

У меня проблема с новой системой Asset Bundle в Unity 5 Beta RC3. Теперь, прежде чем я задам свой вопрос, я работал с этим самым проектом в Unity 5 с бета 17 (4 недели назад), и все работало отлично, загружая несколько разных сцен и все их зависимости до тех пор, пока я вчера не внес изменения. это сломало их.

Поэтому, пожалуйста, отвечайте на этот вопрос только в том случае, если вы работаете с новой системой Unity 5 Asset Bundle, предоставленной Винсентом Чжаном на форумах Unity. Я задам этот вопрос и там.

Итак, в моем проекте есть 3 сцены (loader.unity, title.unity и rink.unity). loader.unity - единственная сцена в настройках сборки, это первая загруженная сцена. в нем есть единственный объект, помеченный как DontDestroyOnLoad. Объект загрузчика в этой сцене использует сценарий LoadScenes из демонстрационных ресурсов, связанных в этом потоке Винсентом Чжаном http://forum.unity3d.com/threads/new-assetbundle-build-system-in-unity-5-0.293975/

Он отлично загружает вторую сцену (title.unity), эта сцена просто имеет текстовое поле в качестве заголовка для проекта и кнопку для перехода к следующей сцене.

когда я нажимаю эту кнопку и загружаю третью сцену в редактор с включенным «SimulateAssetBundles», в редакторе все работает нормально. и все работало нормально до вчерашнего дня.

Вчера я получил от художника новую модель для нового катка, я импортировал ее в сцену и заменил прототип, который я построил с помощью ProBuilder, поскольку он был смоделирован в Maya и имел совершенно точные объемы столкновений и лучшие материалы.

Эта новая модель с новыми материалами означала, что мне пришлось отрегулировать источники света в моей сцене, поэтому я удалил существующие источники света и добавил 6 точечных источников света, как и раньше, но с другим диапазоном и значениями угла и интенсивности.

Поскольку на ледяном материале высокая зеркальность, я хотел посмотреть, могу ли я добавить отражения, поэтому я добавил в сцену зонды отражения.

все отлично работает в редакторе, когда я перехожу от сцены загрузчика к сцене заголовка, играю в сцене катка и обратно к сцене заголовка. Но когда я делаю сборку, и она загружает сцену катка, я получаю эту ошибку в своих журналах, и происходит что-то странное.

starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkscene
Couldn't open the cache file! URL: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkscene

Я проверил, что ничто не обращается к файлу в моей файловой системе, возможно, он заблокирован для чтения / записи. Я пробовал полностью взломать свой проект и повторно вытащить его из Git и даже клонировать в совершенно другую папку на моем компьютере, так что это определенно не проблема с невозможностью найти / прочитать файл.

Я пробовал его на втором компьютере, но проблема все еще возникает, и проблема также возникает в сборках веб-плеера, а также на автономном ПК.

Переустановка Unity, удаление моей библиотеки и повторный импорт всех моих ресурсов, очистка веб-кеша - все это не имеет никакого эффекта.

Я предполагаю, что что-то в освещении изменилось или отражения нарушили сцену, и некоторая часть этих настроек неверна в файле assetbundle.

вот полный журнал output.log


Initialize engine version: 5.0.0f3 (b472b25463a4)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4600 (ID=0x416)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\ProBuilderCore.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\ProBuilderCore.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\ProBuilderMeshOps.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\ProBuilderMeshOps.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\ProCore.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\ProCore.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\SixBySeven.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\SixBySeven.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\Rewired_Core.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.105 seconds
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\System.dll (this message is harmless)
Non platform assembly: data-0B85BE18 (this message is harmless)
Fallback handler could not load library D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/Mono/data-0B85BE18.dll
Non platform assembly: data-0B885558 (this message is harmless)
Fallback handler could not load library D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/Mono/data-0B885558.dll
Non platform assembly: data-03642020 (this message is harmless)
Fallback handler could not load library D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/Mono/data-03642020.dll
Platform assembly: D:\hockey\smashmouthhockey\SmashMouth\Smash Mouth Hockey_Data\Managed\System.Xml.dll (this message is harmless)
Setting up 2 worker threads for Enlighten.
  Thread -> id: 201c -> priority: 1 
  Thread -> id: 20c4 -> priority: 1 
Start to load scene title at frame 3

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

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loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/boardsmaterial
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loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/dimplesredtexture
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/soundfxmixer
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/mastersoundmixer cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/32feea768cb3a81dc240aaec25edbf1d176b9502
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loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/medievilanims
Finish loading scene title at frame 86

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Start to load scene rink at frame 215

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkscene
Couldn't open the cache file! URL: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkscene

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

Finish loading scene rink at frame 220

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)

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file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/puckprefab cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/f0e195062c79bfb26a33c2a94a39d60a0d7478b1
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file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/buzzersound cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/2a20983a53f44fe1807785e3575956b641541375
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/buzzersound
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/crowdambiencesound cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/9aa09e7e8398377c8719f9ca72df4c80c44e074b
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/crowdambiencesound
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/gamestatemachine
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/gamestatemachine cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/a41bd379a771d910f82b100610731266915ceffc
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/gamestatemachine
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/scoreboardsprite
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/nettexture
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netdiffusematerial
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/scoreboardsprite cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/76846fc0db206621e5792f5d3d243d9565e7d4c2
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/scoreboardsprite
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkmaterial
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/nettexture cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/d49863793336391b0b29759771560bf9a3a0d2b1
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/nettexture
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkcanvasprefab
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netdiffusematerial cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/e7ea9e826c3537fe905c373ef36f2b18d25fdbb6
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netdiffusematerial
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/skatingsounds
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkmaterial cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/23b5a4af0624f7f475f01bde74b673a90e50b153
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkmaterial
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkcanvasprefab cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/9336273dc329ea68bb860c1178962a50dedb0b67
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkcanvasprefab
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/gruntsounds
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkmodel
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/skatingsounds cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/d5ed52c6dab1894d997dcb9aad382abd5ae63211
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/skatingsounds
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netmodel
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkmodel cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/a57966374290bfda73cec4df8dd308b1d498eefd
starting www download: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netcollisionmodel
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/gruntsounds cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/b5a98fd354ed8b567b53f3c52968b57ed768d602
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/gruntsounds
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/rinkmodel
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netmodel cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/e900766a79666ec9e26293dc4d89f1100470a48a
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netmodel
file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netcollisionmodel cached to C:/Users/Brian/AppData/LocalLow/Unity/WebPlayer/Cache/DefaultCompany_Smash Mouth Hockey/9f04c5f1ab665e5d67e62a634f45c732f8118c33
loading from cache: file://D:/hockey/smashmouthhockey/SmashMouth/Smash Mouth Hockey_Data/StreamingAssets/AssetBundles/Windows/netcollisionmodel

person Brian Sterling    schedule 28.02.2015    source источник
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Для таких вопросов используйте тег unity3d.   -  person Lex Li    schedule 01.03.2015


Ответы (1)


Оказалось, что Enlighten не любил, чтобы в инспекторе объекты были помечены как «Статические». Я предполагаю, что запеченные данные освещения не были включены в пакет ресурсов сцены, что вызвало ошибку при загрузке.

Я вошел в свою сцену, снял флажок «Статический» и перестроил свои пакеты ресурсов, и все снова заработало.

person Heroic Hippo    schedule 09.03.2015