Мне был назначен этот проект с инструкциями ниже:
Игра «Жизнь» определена для сетки бесконечного размера. В главе 2 мы определили АТД Life Grid для использования сетки фиксированного размера, в которой пользователь задавал ширину и высоту сетки. Этого было достаточно в качестве иллюстрации использования двумерного массива для реализации игры «Жизнь». Но полная реализация должна допускать сетку бесконечного размера. Реализуйте АТД Sparse Life Grid, используя подход, аналогичный тому, который использовался для реализации разреженной матрицы.
Честно говоря, я не очень хорошо понимаю эту концепцию. Не могли бы вы дать мне краткое описание (если не краткий код), которое может понять неспециалист? Я буду признателен.
Sparselifegrid.py
""" My initial GameOfLife code
Feb 27, 2013
Sparse Matrix code specially designed for Game of Life
"""
class SparseLifeGrid:
def __init__(self):
"""
"pass" just allows this to run w/o crashing.
Replace it with your own code in each method.
"""
pass
def minRange(self):
"""
Return the minimum row & column as a list.
"""
pass
def maxRange(self):
"""
Returns the maximum row & column as a list.
"""
pass
def configure(self,coordList):
pass
def clearCell(self,row, col):
pass
def setCell(self,row, col):
pass
def isValidRowCol(val1,val2):
pass
def isLiveCell(self,row, col):
pass
def numLiveNeighbors(self, row,col):
pass
def __getitem__(self,ndxTuple):
pass
def __setitem__(self,ndxTuple, life):
"""
The possible values are only true or false:
True says alive, False for dead.
"""
pass
def _findPosition(self,row,col):
pass
def __repr__(self):
pass
def __str__(self):
"""
This method will only print the non-empty values,
and a row and column outside the non-empty values.
"""
pass
def evolve(self):
"""
Return the next generation state.
"""
pass
def hasOccurred(self):
"""
Check whether this current state has already occured.
If not, return False. If true, return which generation number (1-10).
"""
pass
def __eq__(self,other):
"""
This is good method if we want to compare two sparse matrices.
You can just use sparseMatrixA == sparseMatrixB because of this method.
"""
pass
def printLifeGrid(lifeGrid):
"""
Print a column before and after the live cells
"""
s=""
maxRange=lifeGrid.maxRange()
minRange=lifeGrid.minRange()
for i in range(minRange[0]-1,maxRange[0]+2):
for j in range(minRange[1]-1,maxRange[1]+2):
s+=" "+str(lifeGrid[i,j])
s+="\n"
print(s)
class _GoLMatrixElement:
"""
Storage class for one cell
"""
def __init__(self,row,col):
pass
def __str__self(self):
pass
def __eq__(self,other):
pass
Вот мой основной файл
""" Marcus Brown's initial GameOfLife code
Feb 27, 2013
"""
from SparseLifeGrid_Key import SparseLifeGrid
import sys
# You'll probably need to add some other stuff like global variables
""" ####################################################
Don't change anything below this line: readPoints or main
""" ####################################################
def readPoints(lifeGrid):
"""
Reads the locations of life and set to the SparseMatrix
"""
print("1. Enter positions of life with row,col format (e.g., 2,3).")
print("2. Enter empty line to stop.")
life=input()
coordList=[]
while life:
points=life.split(",")
try:
coord=[int(points[0]),int(points[1])]
coordList.append(coord)
except ValueError:
print("Ignored input:" + life+ ", row, col not valid numbers")
except:
print("Unexpected error:", sys.exc_info()[0])
print("added, keep entering or enter empty line to stop.")
life=input()
print("Thanks, finished entering live cells")
lifeGrid.configure(coordList)
def main():
"""
Runs for ten generations if a stable (repeating) state is not found.
"""
lifeGrid= SparseLifeGrid()
readPoints(lifeGrid)
lifeGrid.printLifeGrid()
patterns=0
i=0
while i <10 and patterns == 0:
"""
Evolve to the next generation
"""
lifeGrid.evolve()
"""
Check whether this generation is a repetition of any of the
previous states.
If yes return the previous matching generation (1-10).
"""
patterns=lifeGrid.hasOccurred()
if patterns != -1:
break
i+=1
lifeGrid.printLifeGrid()
if i==10:
print("No pattern found")
else:
print("Pattern found at: " + str(i)+ " of type: " + str(patterns))
main()